This is not a bug in autower, but rather a nice hint to you that your scenery settings are wrong.
Every directory that is referenced from your scenery.cfg must contain a subfolder named scenery, where the .bgl files are stored. (There may also be a textures folder, but that's not relevant here.) Only BGL files in the scenery subfolder are actually "seen" (and thus used) by Flight Simulator. Look at the following directory layout:
+ Addon Scenery\ | +-+ scenery\ | | | +-- A.bgl | +-+ B\ | +-- B.bglIn this case, only the file A.bgl is considered by FS, B.bgl is ignored.
If you want B.bgl to be considered, you must revert to either of the following layouts:
solution 1: merge files into a single folder | solution 2: correct directory layout |
+ Addon Scenery\ | +-+ scenery\ | +-- A.bgl | +-- B.bgl |
+ Addon Scenery\ | +-+ scenery\ | | | +-- A.bgl | +-+ B\ | +-+ scenery\ | +-- B.bgl |
In the latter case (solution 2), you will also need to add the directory Addon Scenery\B to your scenery.cfg, because it is not recursively considered from its parent folder.
To summarize: If there is no scenery.dat in a folder, then the contents of that folder are not considered. The scenery.dat is only created by FS if scenery BGL files are found in the scenery subfolder.